Metal slug ps2 year3/15/2024 ![]() ![]() ![]() Many environmental elements have altered reactions to being shot, such as exploding with unexpected results or randomly spewing out items or enemies. There are generally more power ups, prisoners, and items (particularly food), which are often hidden and must be shot to obtain. Vehicle types and locations are usually changed. There is less slowdown than in Metal Slug 2.Īll levels contain an increased enemy count and changed enemy placement as well as enemy characters themselves being changed, including altered boss placement. It is now possible for the player character to become fat by collecting food items in every stage after Mission 2, while it was previously only possible in Mission 4. Instead of being simply at day or at night, the stages can take place at dusk, twilight, or sunset. Much of the music has been slightly remixed or altered. The enemy placement and bosses were re-arranged as well. New weapons and items were added, such as the "Iron Lizard" and the "Drop Shot". Metal Slug X also introduced a few new elements to the Metal Slug 2 game system. It fixed problems with slowdown present in Metal Slug 2, and increased the difficulty. A revised version of Metal Slug 2, titled Metal Slug X, was released on March 1999 for the Neo Geo MVS. ![]()
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